About Me
Hi, I'm Nico 30 years old, born in Linz, Austria.
MSc in Interactive Media at the University of Applied Sciences in Hagenberg, I specialize in building immersive games and real-time applications with Unreal Engine 5.
Whether it's developing VR Tools, performance heavy games, or AI powered applications, I love working with cutting edge technology.
Unreal Engine is my main playground, but I'm just as comfortable in Unity or Open GL or whatever tool gets the job done.
Let's create something people haven't seen before or never thought was possible.
CV
Game Developer | XR Developer | Linz, Austria
Work Experience
PIERER INNOVATIONS | Unreal Engine Developer
Creating XR Solutions for Real World Problems within the KTM Group.
Collaboration Tool for viewing and manipulating CAD data for RnD.
VR Configurator for the XBOW GTX for Sales Department.
Austria, Wels
HORST SIX | Graphic Designer
Modernising the Workflow from the Customer to the Printer
Austria, Linz
Lang und Lang | Apprenticeship as Media Technician / Graphic Designer
Focus on Webdevelopment, Print, Video and 3D
Austria, Leonding
Education
FH Hagenberg | MSc Interactive Media
Focus on Game Development and Spatial Computing
Austria, Hagenberg
FH Hagenberg | BSc Media Technology
Focus on Game Development
Austria, Hagenberg
WIFI | General University Entrance Qualification
Austria, Linz
Higher Technical Institute(HTL) Leonding | IT and Administration
Focus on Coding, Math, Physics ect.
Austria, Leonding
Academic Secondary School (Gymnasium) Hamerling
Focus on Languages and Sciences
Austria, Linz
Primary School Ansfelden
Austria, Ansfelden
Skillset
- Tensorflow
- PyTorch
- Keras
- Image/Video Gen with Comfy
- n8n
- currently learning OpenAI API and MCPs
