KTM

- CAD
- Networking
- VR
- C++
- Graphic Fidelity
- UI/UX Design
As a rare supercar, the X-Bow GTX brings unique challenges for dealerships.
One of the main challenges in selling the X-Bow GTX was its exclusivity. With only 100 units produced, most dealerships didn’t have a physical model on site.
To overcome this, we developed a VR configurator that combines photorealistic visuals with an intuitive UI/UX design.
It was built to appeal to different types of buyers and offers a wide range of customization options.
Additionally, users can explore the car by stepping inside, viewing it in various scenic environments, and examining its components in an interactive exploded view.
A collaborative VR platform for global R&D and training
To support global collaboration in R&D and training, we developed a VR-based collaboration tool that enables teams to seamlessly import CAD data into the Game and review models together in immersive virtual environments.
One of the biggest challenges for KTM’s worldwide developer teams was the difficulty of sharing complex technical knowledge remotely. Our solution allowed multiple users to join a shared VR session via a secure server, explore and dissect 3D models in real time, and communicate naturally through integrated audio channels.
Designed not only for engineers but also as an educational tool for apprentices and trainees, the platform helped bridge knowledge gaps and streamline product discussions across departments and continents.
We worked closely with KTM’s motorcycle development teams to tailor the experience to their specific needs, ensuring the tool integrated smoothly into their existing workflows.