Psykhe

alt

Immersive Horror in VR

  • Performance
  • Design Project
  • Prototype
  • Audio

Psykhe - VR Horror Experience

Psykhe is an atmospheric VR horror game that explores the subjective experience of mental disintegration.

The player takes on the role of a hunter who becomes lost in the forest and is gradually overwhelmed by hallucinations, paranoia, and the collapse of reality.

The game centers on the fear of being hunted and losing control, brought to life through immersive environments built in Unreal Engine 5, surreal visuals, and disturbing sound design.

I was responsible for the implementation in UE5 (Game Logic, Shader, Character Controller), focusing on technical realization and communication with the design team.

Credits

Project Leader

Paul Torreiter, Nico Ziperzik

UE5 Programming / Blueprints

Nico Ziperzik

Sound

Moritz Haas
Paul Torreiter

Environment

Nico Ziperzik
Josef Ibrahim

Animations, Modeling, Materials, VFX

Paul Torreiter
Josef Ibrahim

Miscellaneous

Josef Ibrahim